3D Modeling

Ole Midthun

  • For Personal projects and commisions
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A small project done in Maya, based on a reference image.

Foliage for a personal project. Built in Maya and Mudbox, then baked and textured in Substance Designer. Rendered here in Unreal Engine 4

Simple scene based on traditional Norwegian farms. Textures are coloured lamberts.

This is a project where I try to adopt the style of Overwatch – something between a cartoon and stylised realism